Tag Archives: mastersblod

Blogging about Masters #1

Hello again. I’ll try to blog about my masters project at least once a week.  We’ll see how that goes.

What is my project about?

My masters is in Digital Culture. I will be doing a partly practical project and partly theoretical. As my theme is participation culture around game engines, I want to also use these game engines for myself and participate in the culture around these engines.

The game engines I’ve chosen is Twine, Construct 2 & Unity. As I’ve only got one year to do this project, the games themselves will not be very long, but I felt 2 Game engines were to few.

What have I done so far?

Most of what I’ve done so far has been preperation and setup. as such, I don’t have too much to say for now.  I’ve been setting up and organised my notes as well as downloaded the relevant programs and game engines.

I’ve also gathered texts and books by authors I find interesting and feel is relevant for my project. this is also why I participate in #resnetsem on twitter and Mia Zamora’s class.

Twine is the firss engine I’m working on and the one I will be wocising on for the next few weeks.  I’ve already started trying the game engine out.  Twine is used for text adventures and I can use HTML and CSS to edit and code the project.  So far I’ve been trying it out a little to check it’s functionality and it’s restrictions as well as looking at the official Q&A forum and tutorials online.

twinetestgame_3.PNGInterface in Twine 2.1.3 online version